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AI Insights · Timothy · April 2022

Performance of Top 5 Stickman Games in Lithuania in Q1 2022

In Q1 2022, the top Stickman games in Lithuania showed varying trends in weekly downloads, revenue, and active users across a unified platform. Detailed insights can be found on Sensor Tower.

Performance of Top 5 Stickman Games in Lithuania in Q1 2022

In the first quarter of 2022, the top Stickman games in Lithuania demonstrated intriguing performance trends across a unified platform, with varying degrees of success in weekly downloads, revenue, and active user engagement. Here, we delve into the performance metrics for the top five games: The Archers 2: stick man game, Stick War: Legacy, Anger of Stick 5 : zombie, Stickman History Battle, and Draw a Stickman: EPIC 2.

The Archers 2: stick man game from BYV saw a slight increase in weekly revenue towards the end of Q1, peaking at approximately $74 in the week of March 21. Weekly downloads for the game fluctuated, with the highest count reaching 75 in mid-January. The game’s weekly active users experienced a gradual decline, starting from 223 at the beginning of the quarter and dropping to 171 by the end of March.

Stick War: Legacy by Max Games Studios recorded a notable increase in weekly revenue, peaking at around $34 in the week of January 31. Weekly downloads remained relatively high throughout the quarter, consistently hovering around the 500-600 range. Weekly active users fluctuated but maintained a strong presence, with an initial count of 1.6K and ending the quarter at 1.6K as well.

Anger of Stick 5 : zombie from Button ENM had varying weekly revenue, peaking at $35 in the week of January 31. Weekly downloads showed a stable pattern, averaging around 100-130 downloads per week. The game's weekly active users also followed a stable trend, starting at 657 and slightly declining to 371 by the end of Q1.

Stickman History Battle by Vladimir Seporov exhibited minimal revenue activity, with a notable revenue of $53 in the week of December 27. Weekly downloads remained low, with a peak of 31 in mid-January. The game’s weekly active users saw minor fluctuations, starting at 46 and ending the quarter at 47.

Draw a Stickman: EPIC 2 from Hitcents.com, Inc. experienced an increase in weekly downloads towards the end of Q1, reaching 220 in the week of March 7. Weekly revenue saw a small spike, with $17 in mid-January and another $12 at the end of February. The game maintained a steady number of weekly active users, starting at 347 and slightly declining to 368 by the end of March.

The data provided by Sensor Tower offers a comprehensive look at the performance of these top Stickman games in Lithuania. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022